Mind Smith
Different values: 11
=====================================
object {Mind Smith}
    _id : string {Mind Smith._id} (all different values)
    folder : string {Mind Smith.folder} (same value: 1C380Jj5Kx8hkYTt)
    img : string {Mind Smith.img} (same value: icons/sundries/books/book-red-exclamation.webp)
    name : string {Mind Smith.name} (all different values)
    system : object {Mind Smith.system}
        actionType : object {Mind Smith.system.actionType}
            value : string {Mind Smith.system.actionType.value} (3 different values)
                passive (x7)
                action (x3)
                free (x1)
        actions : object {Mind Smith.system.actions}
            [value] : integer {Mind Smith.system.actions.value} (2 different values)
                1 (x2)
                2 (x1)
        category : string {Mind Smith.system.category} (2 different values)
            class (x10)
            skill (x1)
        description : object {Mind Smith.system.description}
            value : string {Mind Smith.system.description.value} (all different values)
        level : object {Mind Smith.system.level}
            value : integer {Mind Smith.system.level.value} (7 different values)
                16 (x1)
                4 (x3)
                8 (x2)
                2 (x2)
                12 (x1)
                6 (x1)
                10 (x1)
        prerequisites : object {Mind Smith.system.prerequisites}
            value : array<object> {Mind Smith.system.prerequisites.value}
                Length: min=0 max=2
                Value type: object {Mind Smith.system.prerequisites.value.[]}
                    value : string {Mind Smith.system.prerequisites.value.[].value} (4 different values)
                        Runic Mind Smithing (x1)
                        Mind Smith Dedication (x8)
                        Mental Forge (x1)
                        expert in Athletics (x1)
        publication : object {Mind Smith.system.publication}
            license : string {Mind Smith.system.publication.license} (same value: OGL)
            remaster : boolean {Mind Smith.system.publication.remaster} (same value: False)
            title : string {Mind Smith.system.publication.title} (same value: Pathfinder Dark Archive)
        rules : ###FoundryRulesObject###
        traits : object {Mind Smith.system.traits}
            rarity : string {Mind Smith.system.traits.rarity} (same value: common)
            value : array<string> {Mind Smith.system.traits.value}
                Length: min=1 max=4
                Value type: string {Mind Smith.system.traits.value.[]} (6 different values)
                    archetype (x11)
                    concentrate (x3)
                    skill (x1)
                    magical (x1)
                    mental (x1)
                    dedication (x1)
        [frequency] : object {Mind Smith.system.frequency}
            max : integer {Mind Smith.system.frequency.max} (same value: 1)
            per : string {Mind Smith.system.frequency.per} (same value: PT1H)
    type : string {Mind Smith.type} (same value: feat)